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Neutral Impact is booming! Welcoming the addition of four new members to the community as well as new Patch 1.17!

Patch 1.17 came and went with more system fixes, guild task/more quest additions for the novelty adventurer, full party/light party buffs, and 20 brand new NMs.  Neutral Impact has been hard at work testing the new features and NMs while still continuing our advancing march toward self improvement and group rank leve progression!

A look at the overly ridiculous Full Party notification.




Silly bug with the Nether Newt description.




We have gotten our fill of all the new NMs and what gear we wanted from them.  Although it was not the endgame challenge we would have hoped for, they still proved to be a refreshing change to our normal schedule.



Still rocking the original 'end-game' NMs for continued practice and training for new and old members alike.  Special shout out to Ghunter for having 100% attendance at all 177 NM kill events, good job!



Continuing our objective of pushing battle classes to 50 with leves!


Our crafting and gathering class divisions have been burning the candle at both ends, reaching goals and expectations far exceeding the Linkshells demands.  Grats to all who have earned 50 in the past month!



Our latest letter from the producer states that 1.18 is going to be a very large content patch, with quest-hubs (possible dungeon flag points?), Rank 30 and Rank 50 dungeons!, possible fatigue system abolishment, and the beginning of a battle class system make-over.  It was a little depressing to hear it being pushed back to mid-June instead of May, but just official news and pictures of the upcoming content is enough to build that anticipation hype again.  In the meantime, we will be continuing business as usual.  Chance favors the prepared mind, and we are ready for what comes next!


Neutral Impact (Final Fantasy XIV) Open
Aerial Impact (Rocket League) Open
Critical Impact (Dungeons&Dragons) Open
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